Large Cracked Stone
Scale Reference in UE 5.3

Scale Reference in UE 5.3

Heightmap Detail in UE 5.3

Heightmap Detail in UE 5.3

Material in UE 5.3

Material in UE 5.3

Substance Graph

Substance Graph

Substance Preview

Substance Preview

A look at one of the stone materials I've made in Substance Designer for a personal project in Unreal Engine. Designed to quickly make other stone variants and blended in Unreal Engine with tri-planar mapping. The box here is showing just how much detail you can get with the texture and a displacement. This will be used on actual cliff meshes in the future.