Act 4: Hell
Real-Time in Engine Viewport

Real-Time in Engine Viewport

zBrush Sculpts

zBrush Sculpts

zBrush Sculpts

zBrush Sculpts

zBrush Sculpts

zBrush Sculpts

zBrush Sculpts

zBrush Sculpts

I wanted to do a few things with the project, and managed to get a few of those things accomplished. First I wanted to capture the nostalgia of what playing Diablo 2 for the first time felt like. You make it to Act 4, and you're finally in Hell! So many fond memories and am still making them.

I wanted to take this feeling and bring into a more cinematic and modern representation of something adjacent. A party making their well into the depths of Hell!

Along with this was a high focus on scene composition, lighting (so much time and nuance for this piece), Niagara, and some key sculpted elements and materials.

I have started working on other elements, but I think i'll save those for a new scene!

I hope you can sit back and reminisce with what we all experienced all those years go.