Ice Wall Material - Unreal Engine | Real-Time
Real-Time Ice Wall Material

Real-Time Ice Wall Material

Real-Time Ice Wall Material

Real-Time Ice Wall Material

Adobe Designer Graph for Material Design

Adobe Designer Graph for Material Design

Here we have an Ice Wall Subsurface Scattering Material in Real-Time. A frigid, dense ice, with icicles and snow buildup. Showcasing the power of Unreal Engine 5.2 Substrate.

The material was done completely in Substance Designer, making it a procedural shader allowing for variation and art direction. Everything from the ice forms to the icicles and snow is able to be changed.